Even when you've found it, the "updated" mod may not provide an upgrade path from the old one, meaning your city is dead for good.Ĭontrast this torture to just switching your version to a rollback beta and keep playing for a while until the mod panic has settled. Testing updated mods in the transition period is risky for your city as they're more likely to be buggy. If you have dozens of mods installed, it becomes a new "game" unto itself that's sure to kill any urge to play the real game. The information on the workshop and forums is muddled and confusing ( mods reported working here actually don't according to other reports), and figuring out whether a mod is finally updated and bug-free or if a replacement popped up somewhere else can take hours. Said mods (even great, professional ones) are sometimes not updated for weeks or are completely abandoned. (Just take a look at the outcry in the comment section of any update or update announcement if you need convincing.) Using a lot of code-based mods* turns into a nightmare whenever the game is updated, often leading to a city you've invested tens or hundreds of hours into crashing on load or being permanently glitched. Being a game where mods are front and center, Cities Skylines absolutely needs to provide the same. Several games on Steam (notably, Paradox's own Crusader Kings II !) have been providing "rollback betas" that allow players to keep running an older version of the game after an update comes up.